Real-time screen-space liquid rendering with complex refractions

Author:

Imai Takuya1,Kanamori Yoshihiro1,Mitani Jun1

Affiliation:

1. University of Tsukuba; Tsukuba Japan

Funder

JSPS Postdoctoral Fellowships for Research Abroad

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design,Software

Reference23 articles.

1. Position based fluids;Macklin;ACM Transactions on Graphics,2013

2. Ihmsen M Orthmann J Solenthaler B Kolb A Teschner M SPH fluids in computer graphics Eurographics 2014-State of the Art Reports Lefebvre   S 21 42

3. Reichl F Chajdas MG Schneider J Westermann R Interactive rendering of giga-particle fluid simulations Proceedings of High Performance Graphics 2014 2014 105 116

4. Harada T Masaie I Koshizuka S Kawaguchi Y Massive particles: particle-based simulations on multiple GPUs ACM SIGGRAPH 2008 Talks Los Angeles, California USA 2008 38:1 38:1

5. Data-driven fluid simulations using regression forests;Ladický;ACM Transactions on Graphics,2015

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