Affiliation:
1. Hefei Preschool Education College, Hefei Anhui 230013, China
Abstract
For video art, the coupling of digital technology and postmodernist thinking has brought not only technical progress and formal transformation but also a new mode of thinking and way of living around visual experience and even a change in the whole world view. The digitalization of the image not only lies in the change of the surface form, but also it has evolved into a supermedium, connecting the real world and the virtual world, becoming a new way and means for us to grasp the world, which can be considered a huge transformation. However, while digitalization has brought great development to video art, it has also confused many issues that need to be further explored, especially the inevitable transformation in creation. This paper takes digital video art as the main object of study and explores the crisis of representation and the problem of transformation that has arisen in it, with reference to “technology,” “form,” “concept,” and even “social and cultural life.” We also analyze, summarize, and conclude the transformation of video art and its creation rules in the digital context and propose corresponding creation strategies, taking “technology,” “form,” “concept,” and even “social and cultural life“ as the starting point. For the detection of a small area, a star structure can be used to achieve a flexible arrangement of each sensor while satisfying the real-time performance. For the collection of information in a large monitoring area, if a star structure is used, the nodes are overloaded with low reliability and low utilization of communication lines. The wireless data acquisition system uses the relatively scalable UCB telosb hardware platform, while the hardware platform uses an operating system with good portability, which can give full play to the hardware performance of the platform and effectively reduce the power consumption of the system. Based on the current art trend, this paper discusses the transformation of video art in the digital background from the perspective of “technology” and “concept” and proposes corresponding creation strategies to provide theoretical to practical support for digital video art creation practice and bring some inspiration to creators. It will also bring some inspiration to the creators. Cluster analysis is used to effectively improve the introduced algorithm, and the simulation results show that the improved algorithm can reasonably plan each sensor node in the region while reducing the number of sensors, so that the effectiveness of each sensor node can be well utilized.
Funder
Anhui Department of Education
Subject
Electrical and Electronic Engineering,Instrumentation,Control and Systems Engineering