Tangible Interfaces for the Virtual Reconstructions of Museum Exhibits

Author:

Рябинин Константин1,Ryabinin Konstantin2,Ахтамзян Амир3,Ahtamzyan Amir4,Колесник Мария5,Kolesnik Mariya6,Сударикова Елена3,Sudarikova Elena4

Affiliation:

1. Пермский государственный национальный исследовательский университет

2. Permskiy gosudarstvennyy nacional'nyy issledovatel'skiy universitet

3. Государственный Дарвиновский музей

4. Gosudarstvennyy Darvinovskiy muzey

5. Пермский краеведческий музей

6. Permskiy kraevedcheskiy muzey

Abstract

In this paper we propose an approach to create cyber-physical museum exhibits based on the methods and means of scientific visualization, Internet of things, additive technologies and ontology engineering. Cyber-physical exhibit consists of tightly interconnected virtual and real parts. Scientific visualization is used as methodological and technological basis for presenting the virtual part, which can contain relevant digital content and 3D-reconstructions. Internet of things is a core technology to create tangible interfaces for the corresponding visualization software. Additive technologies allow creating virtual reconstructions and precise copies of museum exhibits. Ontology engineering provides adaptive mechanisms for seamless integration of new cyber-physical exhibits into the existing digital infrastructure of museums. The proposed approach is used in practice to create cyber-physical exhibits in State Darwin Museum (Moscow) and Museum of Permian Antiquities (Perm).

Publisher

Bryansk State Technical University

Reference14 articles.

1. Chianese, A., Piccialli, F. Designing a Smart Museum: when Cultural Heritage Joins IoT // Third International Conference on Technologies and Applications for Smart Cities (I-TASC’14). – 2014. – 7 p. DOI: 10.1109/NGMAST.2014.21., Chianese, A., Piccialli, F. Designing a Smart Museum: when Cultural Heritage Joins IoT // Third International Conference on Technologies and Applications for Smart Cities (I-TASC’14). – 2014. – 7 p. DOI: 10.1109/NGMAST.2014.21.

2. Hassanin, H., Jiang, K. Chapter 10 - Net Shape Manufacture of Freestanding Ceramic Micro-components through Soft Lithography // Micromanufacturing Engineering and Technology (Second Edition). – Elsevier, 2015. – PP. 239–256. DOI: 10.1016/B978-0-323-31149-6.00010-4., Hassanin, H., Jiang, K. Chapter 10 - Net Shape Manufacture of Freestanding Ceramic Micro-components through Soft Lithography // Micromanufacturing Engineering and Technology (Second Edition). – Elsevier, 2015. – PP. 239–256. DOI: 10.1016/B978-0-323-31149-6.00010-4.

3. Ishii, H., Ullmer, B. Tangible Bits: Towards Seamless Interfaces Between People, Bits and Atoms // CHI ’97 Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems. – ACM, 1997. – PP. 234–241. DOI: 10.1145/258549.258715., Ishii, H., Ullmer, B. Tangible Bits: Towards Seamless Interfaces Between People, Bits and Atoms // CHI ’97 Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems. – ACM, 1997. – PP. 234–241. DOI: 10.1145/258549.258715.

4. Marr, B. Why Everyone Must Get Ready For The 4th Industrial Revolution // Forbes. – 2016 [Электронный ресурс]. URL: https: //www.forbes.com/sites/bernardmarr/ 2016/04/05/why-everyone-must-getready-for-4th-industrial-revolution/ (Дата обращения 17.08.2019)., Marr, B. Why Everyone Must Get Ready For The 4th Industrial Revolution // Forbes. – 2016 [Elektronnyy resurs]. URL: https: //www.forbes.com/sites/bernardmarr/ 2016/04/05/why-everyone-must-getready-for-4th-industrial-revolution/ (Data obrascheniya 17.08.2019).

5. Rose, K., Eldridge, S., Chapin, L. The Internet of Things: an Overview // The Internet Society (ISOC). – 2015 [Электронный ресурс]. URL: https://www.internetsociety.org/ resources/doc/2015/iot-overview (Дата обращения 17.08.2019)., Rose, K., Eldridge, S., Chapin, L. The Internet of Things: an Overview // The Internet Society (ISOC). – 2015 [Elektronnyy resurs]. URL: https://www.internetsociety.org/ resources/doc/2015/iot-overview (Data obrascheniya 17.08.2019).

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Research Methods in the Field of Computer Visualization Based on Virtual Reality;Proceedings of the 30th International Conference on Computer Graphics and Machine Vision (GraphiCon 2020). Part 2;2020-12-17

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3