Affiliation:
1. Ural Federal University
Abstract
The paper examines research methods in the field of computer visualization based on virtual reality. Virtual reality environments were initially used for training simulation, but as far back as in the late 1980s scientific visualization systems based on virtual reality occurred. Those were the pilot versions of virtual test stands that were used in developing reusable space shuttles. Currently, virtual reality environments have been actively used in scientific visualization and software visualization systems. Developing such systems involves not only the issues of software implementation, modelling or adequate equipment choice, but also the tasks connected with cognitive processes occurring in both users and developers of visualization systems. Featured is a brief review of papers dealing with research in human interaction with virtual reality. The scope of tasks in developing visualization systems based on virtual reality is determined. The conclusion discusses several research issues, the solutions to which will increase the efficiency of interaction of users with virtual environments.
Publisher
MONOMAX Limited Liability Company