Graph Processing on GPUs

Author:

Shi Xuanhua1ORCID,Zheng Zhigao1,Zhou Yongluan2,Jin Hai1,He Ligang3,Liu Bo1,Hua Qiang-Sheng1

Affiliation:

1. Services Computing Technology and System Lab/Big Data Technology and System Lab, School of Computer Science and Technology, Huazhong University of Science and Technology, Wuhan, China

2. Department of Computer Science, University of Copenhagen, Copenhagen, Denmark

3. Department of Computer Science, University of Warwick, Coventry, United Kingdom

Abstract

In the big data era, much real-world data can be naturally represented as graphs. Consequently, many application domains can be modeled as graph processing. Graph processing, especially the processing of the large-scale graphs with the number of vertices and edges in the order of billions or even hundreds of billions, has attracted much attention in both industry and academia. It still remains a great challenge to process such large-scale graphs. Researchers have been seeking for new possible solutions. Because of the massive degree of parallelism and the high memory access bandwidth in GPU, utilizing GPU to accelerate graph processing proves to be a promising solution. This article surveys the key issues of graph processing on GPUs, including data layout, memory access pattern, workload mapping, and specific GPU programming. In this article, we summarize the state-of-the-art research on GPU-based graph processing, analyze the existing challenges in detail, and explore the research opportunities for the future.

Funder

Outstanding Youth Foundation of Hubei Province

National Natural Science Foundation of China

Publisher

Association for Computing Machinery (ACM)

Subject

General Computer Science,Theoretical Computer Science

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