Author:
Berkovsky Shlomo,Bhandari Dipak,Kimani Stephen,Colineau Nathalie,Paris Cécile
Cited by
9 articles.
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1. Exergames Experience in Physical Education: A Review;Physical Culture and Sport. Studies and Research;2018-06-01
2. VRabl;Proceedings of the First Superhuman Sports Design Challenge on First International Symposium on Amplifying Capabilities and Competing in Mixed Realities - SHS '18;2018
3. Pokémon WALK: Persuasive Effects of Pokémon GO Game-Design Elements;Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors;2017
4. Effectiveness of a smartphone app in increasing physical activity amongst male adults: a randomised controlled trial;BMC Public Health;2016-09-02
5. Designing Games to Discourage Sedentary Behaviour;Gaming Media and Social Effects;2014