Gaze-based Anxiety Sensitive Virtual Social Communication Platform for Individuals with Autism

Author:

Krishnappa Babu Pradeep Raj1,Lahiri Uttama2

Affiliation:

1. Electrical and Computer Engineering, Duke University, United States and Cognitive Science, IIT GANDHINAGAR, India

2. Electrical Engineering, IIT Gandhinagar, India

Publisher

ACM

Reference34 articles.

1. Eye gaze as a biomarker in the recognition of autism spectrum disorder using virtual reality and machine learning: A proof of concept for diagnosis

2. American Psychiatric Association . 2014. Diagnostic and statistical manual of mental disorders: DSM-5 . American Psychiatric Association . American Psychiatric Association. 2014. Diagnostic and statistical manual of mental disorders: DSM-5. American Psychiatric Association.

3. André Antunes and Rui Neves Madeira. 2022. PLAY - Model-based Platform to Support Therapeutic Serious Games Design. Procedia Comput. Sci. 198 (2022) 211–218. André Antunes and Rui Neves Madeira. 2022. PLAY - Model-based Platform to Support Therapeutic Serious Games Design. Procedia Comput. Sci. 198 (2022) 211–218.

4. R Bakeman . 2005. Recommended effect size statistic. Behav. Res. Methods ( 2005 ). R Bakeman. 2005. Recommended effect size statistic. Behav. Res. Methods (2005).

5. Strategies for enhancing play skills for children with autism spectrum disorder;Brown Jennifer;Educ. Train. Ment. Retard. Dev. Disabil.,2001

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