Game based technology to enhance the learning of history and cultural heritage

Author:

De Amicis Raffaele,Girardi Gabrio,Andreolli Michele,Conti Giuseppe

Publisher

ACM Press

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Blended Museum;Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia;2018-11-25

2. Serious Games: Valuable Tools for Cultural Heritage;Lecture Notes in Computer Science;2016

3. An approach for serious game development for cultural heritage;Journal on Computing and Cultural Heritage;2013-11

4. Living the past: 3D models, virtual reality and game engines as tools for supporting archaeology and the reconstruction of cultural heritage – the case-study of the Roman villa of Casal de Freiria;Journal of Archaeological Science;2011-12

5. ShadowStory;Proceedings of the SIGCHI Conference on Human Factors in Computing Systems;2011-05-07

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