1. Syntactic closures
2. Sean Baxter. 2019. Circle. https://github.com/seanbaxter/circle Sean Baxter. 2019. Circle. https://github.com/seanbaxter/circle
3. Nir Benty Kai-Hwa Yao Tim Foley Matthew Oakes Conor Lavelle and Chris Wyman. 2018. The Falcor Rendering Framework. https://github.com/NVIDIAGameWorks/Falcor https://github.com/NVIDIAGameWorks/Falcor. Nir Benty Kai-Hwa Yao Tim Foley Matthew Oakes Conor Lavelle and Chris Wyman. 2018. The Falcor Rendering Framework. https://github.com/NVIDIAGameWorks/Falcor https://github.com/NVIDIAGameWorks/Falcor.
4. The Direct3D 10 system