Foveated Noise Reduction: Visual Search Tasks under Spatio-Temporal Control Synchronized with Eye Movements

Author:

Kubota Yuki1ORCID,Hayakawa Tomohiko1ORCID,Ishikawa Masatoshi2ORCID

Affiliation:

1. The University of Tokyo, Japan

2. The University of Tokyo, Japan and Tokyo University of Science, Japan

Publisher

ACM

Reference7 articles.

1. Linus Franke , Laura Fink , Jana Martschinke , Kai Selgrad , and Marc Stamminger . 2021. Time-Warped Foveated Rendering for Virtual Reality Headsets . In Computer Graphics Forum, Vol. 40 . Wiley Online Library , 110–123. Linus Franke, Laura Fink, Jana Martschinke, Kai Selgrad, and Marc Stamminger. 2021. Time-Warped Foveated Rendering for Virtual Reality Headsets. In Computer Graphics Forum, Vol. 40. Wiley Online Library, 110–123.

2. Brian Guenter , Mark Finch , Steven Drucker , Desney Tan , and John Snyder . 2012. Foveated 3D graphics. ACM transactions on Graphics (tOG) 31, 6 ( 2012 ), 1–10. Brian Guenter, Mark Finch, Steven Drucker, Desney Tan, and John Snyder. 2012. Foveated 3D graphics. ACM transactions on Graphics (tOG) 31, 6 (2012), 1–10.

3. A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics

4. Dynamic perceptive compensation for the rotating snakes illusion with eye tracking

5. Perceptually-based foveated virtual reality

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