Research on the Display of VR Animation Art in Historical Relics–Take the Example of the Eastern Han Dynasty Silver Copper Bull Lamp

Author:

Cai Yunyan1,Cao Yang1

Affiliation:

1. Nanjing Normal University Fine Art School, China

Publisher

ACM

Reference9 articles.

1. Zhendong Xu . The Application of VR Panoramic Interactive Dynamic Display in Art Museum——Taking Gongwang Art Museum "Fuchun Mountain Residence" as an example [J]. popular literature , 2020 (16):45-46. Zhendong Xu . The Application of VR Panoramic Interactive Dynamic Display in Art Museum——Taking Gongwang Art Museum "Fuchun Mountain Residence" as an example [J]. popular literature, 2020(16):45-46.

2. Xiang Xue . Research on Cultural Relics Display Design Based on Mixed Reality Technology[D] . Sichuan Fine Arts Institute , 2019 . Xiang Xue. Research on Cultural Relics Display Design Based on Mixed Reality Technology[D]. Sichuan Fine Arts Institute, 2019.

3. Yuming Li , Jing Zhu . Design of Multi-vision Animation Character Model Display System Based on VR Technology[J]. modern electronic technology , 2020 ,43(20):164-167. Yuming Li, Jing Zhu. Design of Multi-vision Animation Character Model Display System Based on VR Technology[J]. modern electronic technology, 2020,43(20):164-167.

4. Yuansheng, XingChen. Looking at the function and form of design from the artistic characteristics of "Wrong Silver Bronze Cow Lamp" in the Han Dynasty[J]. Beauty and Times (Part II) , 2009 (05):88-89. Yuansheng, XingChen. Looking at the function and form of design from the artistic characteristics of "Wrong Silver Bronze Cow Lamp" in the Han Dynasty[J]. Beauty and Times (Part II), 2009(05):88-89.

5. Wengyu Hu . Research on Digital Display Design of Cultural Heritage Based on AR Technology[D] . Shandong University , 2020 . Wengyu Hu. Research on Digital Display Design of Cultural Heritage Based on AR Technology[D]. Shandong University, 2020.

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1. Still Not a Lot of Research? Re-Examining HCI Research on Religion and Spirituality;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-02

2. Perceived Playfulness: Factors Affecting the VR Display Experience in Museums;Lecture Notes in Computer Science;2024

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