Towards a Taxonomy of Instruments for Facilitated Design and Evaluation of Video Games for Education
Author:
Affiliation:
1. Sofia University "St. Kliment Ohridski", Sofia, Bulgaria
Funder
Bulgarian National Science Fund
Ministry of Education and Science of Bulgaria
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3407982.3408010
Reference34 articles.
1. Christian Loh Yanyan Sheng and Dirk Ifenthaler (eds) Book of Advances in Game-Based Learning Serious Games Analytics: Methodologies for Performance Measurement Assessment and Improvement Springer International Publishing Switzerland 2015 Springer Cham Heidelberg New York Dordrecht London ISBN:978-3-319-05833-7 978-3-319-05834-4 DOI: https://doi.org/10.1007/978-3-319-05834-4 Christian Loh Yanyan Sheng and Dirk Ifenthaler (eds) Book of Advances in Game-Based Learning Serious Games Analytics: Methodologies for Performance Measurement Assessment and Improvement Springer International Publishing Switzerland 2015 Springer Cham Heidelberg New York Dordrecht London ISBN:978-3-319-05833-7 978-3-319-05834-4 DOI: https://doi.org/10.1007/978-3-319-05834-4
2. Ugur Bakan and Ufuk Bakan 2018. Game-Based Learning Studies in Education Journals: A Systematic Review of Recent Trends In Journal of Actualidades Pedagógicas Issue No 72 page 119--145 ISSN: 0120-1700 DOI: https://doi.org/10.19052/ap.5245 Ugur Bakan and Ufuk Bakan 2018. Game-Based Learning Studies in Education Journals: A Systematic Review of Recent Trends In Journal of Actualidades Pedagógicas Issue No 72 page 119--145 ISSN: 0120-1700 DOI: https://doi.org/10.19052/ap.5245
3. Elizabeth Boyle et al 2015. An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games In journal of Computers & Education DOI:10.1016/j.compedu.2015.11.003 10.1016/j.compedu.2015.11.003
4. Elizabeth Boyle et al 2015. An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games In journal of Computers & Education DOI:10.1016/j.compedu.2015.11.003
5. Digital Game Enjoyment: A Literature Review
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