Learning the patterns of balance in a multi-player shooter game

Author:

Karavolos Daniel1,Liapis Antonios1,Yannakakis Georgios1

Affiliation:

1. University of Malta, Msida, Malta

Funder

Horizon 2020 project CrossCult

FP7 Marie Curie CIG project AutoGameDesign

Publisher

ACM

Reference32 articles.

1. Staffan Bjork and Jussi Holopainen. 2004. Patterns in Game Design. Charles River Media. Staffan Bjork and Jussi Holopainen. 2004. Patterns in Game Design. Charles River Media.

2. Evolutionary Game Design

3. Evolving Interesting Maps for a First Person Shooter

4. Mechanic Miner: Reflection-Driven Game Mechanic Discovery and Level Design

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