FunEat: An Interactive Tableware for Improving Eating Habits in Children

Author:

Zhao Yijun1,Yu Changchao1,Nie Jintao1,Dong Mengmeng1,Sang Yingying1,Ying Fangtian1,Wang Guanyun1

Affiliation:

1. Zhejiang University, China

Funder

Ministry of Education of the People's Republic of China

Publisher

ACM

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. "See, Hear, Touch, Smell, and,...Eat!": Helping Children Self-Improve Their Food Literacy and Eating Behavior through a Tangible Multi-Sensory Puzzle Game;Proceedings of the 23rd Annual ACM Interaction Design and Children Conference;2024-06-17

2. More Than Just Limits: How Technology Can Support Parents in Regulating Children's Eating Behaviors at Family Mealtimes;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-02

3. EdibleToy: Empowering Children to Create Their Own Meals with a DIY Wafer Paper Kit;Proceedings of the 22nd Annual ACM Interaction Design and Children Conference;2023-06-19

4. Menstrual Monster: A Tangible Interactive Co-educational Game Designed for Teenagers;CHI Conference on Human Factors in Computing Systems Extended Abstracts;2022-04-27

5. Eating Experiences with Interactive Tableware for Improving Eating Behavior in Children;Human-Computer Interaction. Theoretical Approaches and Design Methods;2022

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