DrillSample
Author:
Affiliation:
1. Vienna University of Technology, Vienna, Austria
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2466816.2466827
Reference18 articles.
1. Dense and Dynamic 3D Selection for Game-Based Virtual Environments
2. R. Kopper F. Bacim and D. a. Bowman "Rapid and accurate 3D selection by progressive refinement " in 2011 IEEE Symposium on 3D User Interfaces (3DUI) 2011 pp. 67--74. R. Kopper F. Bacim and D. a. Bowman "Rapid and accurate 3D selection by progressive refinement " in 2011 IEEE Symposium on 3D User Interfaces (3DUI) 2011 pp. 67--74.
3. ARTiFICe-Augmented Reality Framework for Distributed Collaboration;Mossel A.;To appear in International Journal of Virtual Reality,2013
4. I. Poupyrev and M. Billinghurst "The go-go interaction technique: non-linear mapping for direct manipulation in VR " in Proceedings of the 9th annual ACM symposium on User interface software and technology 1996 pp. 79--80. 10.1145/237091.237102 I. Poupyrev and M. Billinghurst "The go-go interaction technique: non-linear mapping for direct manipulation in VR " in Proceedings of the 9th annual ACM symposium on User interface software and technology 1996 pp. 79--80. 10.1145/237091.237102
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