Ray intersection for bimanual indication of virtual environment location

Author:

Hoshino Yusui,Cohen Michael

Publisher

AIP Publishing

Reference6 articles.

1. A dynamic depth-variable ray-casting interface for object manipulation in ar environments

2. Rion Hirai, Hiroki Tominaga, Kaisei Yokoyama, & Buntaro Shizuki. “Proposal of 3D bubble cursor using gaze for VR environment” (in Japanese). Japan Software Science Society Study Group Material Series (Web), 2021. p. 94. NO. 3-B05. https://jglobal.jst.go.jp/detail?JGLOBAL_ID=202202269043029888

3. iSith - Intersection-based Spatial Interaction for Two Hands

4. vMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors

5. Alex Olwal & Steven Feiner. “The Flexible Pointer: An Interaction Technique for Selection in Augmented and Virtual Reality,” Dept. of Computer Science, Columbia University, New York, NY. 2012. https://www.researchgate.net/publication/228975758_The_Flexible_Pointer_An_Interaction_Technique_for_Augmented_and_Virtual_Reality

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