1. Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual Reality;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11
2. Dialogues For One: Single-User Content Creation Using Immersive Record and Replay;29th ACM Symposium on Virtual Reality Software and Technology;2023-10-09
3. Using Feedforward to Reveal Interaction Possibilities in Virtual Reality;ACM Transactions on Computer-Human Interaction;2023-09-25
4. ReRun;Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction;2023-03-13
5. Rerun: Enabling Multi-Perspective Analysis of Driving Interaction in VR;14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications;2022-09-17