Surveying Technical Communicators in the Video Games Industry

Author:

Catá-Ross Alexandra1

Affiliation:

1. Communication, Rhetoric, and Digital Media, North Carolina State University, USA

Publisher

ACM

Reference11 articles.

1. Games, UX, and the Gaps

2. Raimer , C. ( 2018 ). " Dialogic , Data-Driven Design: UX and League of Legends."  In eds. Potts, L & Salvo, M. Rhetoric and Experience Architecture. Anderson: Parlor Press. Raimer, C. (2018). "Dialogic, Data-Driven Design: UX and League of Legends."  In eds. Potts, L & Salvo, M. Rhetoric and Experience Architecture. Anderson: Parlor Press.

3. How to be open

4. Game design documentation

5. Society for Technical Communication. (n.d). Defining Technical Communication. https://www.stc.org/about-stc/defining-technical-communication/ Society for Technical Communication. (n.d). Defining Technical Communication. https://www.stc.org/about-stc/defining-technical-communication/

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