The Scratch Programming Language and Environment

Author:

Maloney John1,Resnick Mitchel1,Rusk Natalie1,Silverman Brian1,Eastmond Evelyn1

Affiliation:

1. Massachusetts Institute of Technology

Abstract

Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers. This article explores how the Scratch programming language and environment support this goal.

Publisher

Association for Computing Machinery (ACM)

Subject

Education,General Computer Science

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