Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning

Author:

Gillies Marco1,Kleinsmith Andrea2,Brenton Harry3

Affiliation:

1. Goldsmiths, University of London, London, United Kingdom

2. University of Florida, Gainesville, FL, USA

3. Goldsmiths University, London, United Kingdom

Funder

UK Engineering and Physical Sciences Research Council

Publisher

ACM

Reference8 articles.

1. Bianchi-Berthouze N. Kim W. W. and Patel D . Does body movement engage you more in digital game play? and why? In Proceedings of Affective Computing and Intelligent Interaction ACII 2007 A. Paiva R. Prada and R. W. Picard Eds. vol. 4738 of Lecture Notes in Computer Science Springer ( 2007) 102--113. 10.1007/978-3-540-74889-2_10 Bianchi-Berthouze N. Kim W. W. and Patel D. Does body movement engage you more in digital game play? and why? In Proceedings of Affective Computing and Intelligent Interaction ACII 2007 A. Paiva R. Prada and R. W. Picard Eds. vol. 4738 of Lecture Notes in Computer Science Springer (2007) 102--113. 10.1007/978-3-540-74889-2_10

2. Evaluating system utility and conceptual fit using CASSM

3. Interactive machine learning

4. Human model evaluation in interactive supervised learning

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