Gender, Feedback, and Learners' Decisions to Share Their Creative Computing Projects
Author:
Affiliation:
1. University of Washington, Seattle, WA, USA
2. University of North Carolina at Chapel Hill & University of Washington, Chapel Hill, NC, USA
Funder
National Science Foundation
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)
Link
https://dl.acm.org/doi/pdf/10.1145/3274323
Reference76 articles.
1. Hal Abelson Nat Goodman and Lee Rudolph. 1974. LOGO Manual. Memo 313. Massachusetts Institute of Technology Cambridge MA. http://dspace.mit.edu/handle/1721.1/6226 Hal Abelson Nat Goodman and Lee Rudolph. 1974. LOGO Manual. Memo 313. Massachusetts Institute of Technology Cambridge MA. http://dspace.mit.edu/handle/1721.1/6226
2. Audience in the service of learning: how kids negotiate attention in an online community of interactive media designers
3. Amy Bruckman. 1997. MOOSE crossing: Construction community and learning in a networked virtual world for kids. Thesis. Massachusetts Institute of Technology. http://dspace.mit.edu/handle/1721.1/33821 Amy Bruckman. 1997. MOOSE crossing: Construction community and learning in a networked virtual world for kids. Thesis. Massachusetts Institute of Technology. http://dspace.mit.edu/handle/1721.1/33821
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