Gender, Feedback, and Learners' Decisions to Share Their Creative Computing Projects

Author:

Gan Emilia F.1,Hill Benjamin Mako1,Dasgupta Sayamindu2

Affiliation:

1. University of Washington, Seattle, WA, USA

2. University of North Carolina at Chapel Hill & University of Washington, Chapel Hill, NC, USA

Funder

National Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Reference76 articles.

1. Hal Abelson Nat Goodman and Lee Rudolph. 1974. LOGO Manual. Memo 313. Massachusetts Institute of Technology Cambridge MA. http://dspace.mit.edu/handle/1721.1/6226 Hal Abelson Nat Goodman and Lee Rudolph. 1974. LOGO Manual. Memo 313. Massachusetts Institute of Technology Cambridge MA. http://dspace.mit.edu/handle/1721.1/6226

2. Audience in the service of learning: how kids negotiate attention in an online community of interactive media designers

3. Amy Bruckman. 1997. MOOSE crossing: Construction community and learning in a networked virtual world for kids. Thesis. Massachusetts Institute of Technology. http://dspace.mit.edu/handle/1721.1/33821 Amy Bruckman. 1997. MOOSE crossing: Construction community and learning in a networked virtual world for kids. Thesis. Massachusetts Institute of Technology. http://dspace.mit.edu/handle/1721.1/33821

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