Facial performance enhancement using dynamic shape space analysis

Author:

Bermano Amit H.1,Bradley Derek2,Beeler Thabo1,Zund Fabio1,Nowrouzezahrai Derek3,Baran Ilya2,Sorkine-Hornung Olga4,Pfister Hanspeter5,Sumner Robert W.2,Bickel Bernd2,Gross Markus1

Affiliation:

1. ETH Zurich and Disney Research Zurich, Switzerland

2. Disney Research Zurich, Switzerland

3. Disney Research Zurich and Universite de Montreal, Switzerland

4. ETH Zurich, Switzerland

5. Harvard University, Cambridge, MA

Abstract

The facial performance of an individual is inherently rich in subtle deformation and timing details. Although these subtleties make the performance realistic and compelling, they often elude both motion capture and hand animation. We present a technique for adding fine-scale details and expressiveness to low-resolution art-directed facial performances, such as those created manually using a rig, via marker-based capture, by fitting a morphable model to a video, or through Kinect reconstruction using recent faceshift technology. We employ a high-resolution facial performance capture system to acquire a representative performance of an individual in which he or she explores the full range of facial expressiveness. From the captured data, our system extracts an expressiveness model that encodes subtle spatial and temporal deformation details specific to that particular individual. Once this model has been built, these details can be transferred to low-resolution art-directed performances. We demonstrate results on various forms of input; after our enhancement, the resulting animations exhibit the same nuances and fine spatial details as the captured performance, with optional temporal enhancement to match the dynamics of the actor. Finally, we show that our technique outperforms the current state-of-the-art in example-based facial animation.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Cited by 25 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Effect of Shot Composition, Continuity Assurance Method and Shot Size on Subjective Perception of Continuity during Transitions while Viewing Videos;The Japanese Journal of Ergonomics;2022-10-15

2. Compact Facial Landmark Layouts for Performance Capture;Computer Graphics Forum;2022-05

3. Structure-Aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation;Lecture Notes in Computer Science;2022

4. Real-Time Cleaning and Refinement of Facial Animation Signals;Proceedings of the 2020 The 4th International Conference on Graphics and Signal Processing;2020-06-26

5. Real-time Face Video Swapping From A Single Portrait;Symposium on Interactive 3D Graphics and Games;2020-05-04

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