Innovation in the age of virtual reality through organizing international student competition
Author:
Affiliation:
1. IVRC Executive Committee / Kanagawa Institute of Technology
2. University of Tsukuba, Japan
3. Tokyo Institute of Technology, Japan
4. The University of Tokyo
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2818498.2818505
Reference27 articles.
1. Kobito
2. Straw-like user interface
3. The Dimension Book
4. CoGAME
5. Anthropomorphization of a space with implemented human-like features
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1. Creating Virtual Reality Stories for Cultural Heritage Through Student Contest;Extended Reality and Metaverse;2023
2. Avatar Driven VR Society Trends in Japan;2020
3. Manga generator, a future of interactive manga media;Proceedings of the 1st International Workshop on coMics ANalysis, Processing and Understanding;2016-12-04
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