VirusBoxing

Author:

Xu Wenge1,Liang Hai-Ning1,Ma Xiaoyue1,Li Xiang2

Affiliation:

1. Xi'an Jiaotong-Liverpool University, Suzhou, Jiangsu, China

2. Xi'an Jiaotong-Liverpool University, Suzhou, China

Publisher

ACM

Cited by 15 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Virtual Reality High-Intensity Interval Training is a Viable Alternative to Traditional Exercise (Preprint);2024-07-04

2. Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. DepBoxia: Depth Perception Training in Boxing, an Immersive Approach;2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2024-03-16

4. VR PreM+: An Immersive Pre-learning Branching Visualization System for Museum Tours;Proceedings of the Eleventh International Symposium of Chinese CHI;2023-11-13

5. Cross-Domain Gesture Sequence Recognition for Two-Player Exergames using COTS mmWave Radar;Proceedings of the ACM on Human-Computer Interaction;2023-10-31

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