Human-centered design for VR interactions

Author:

Jerald Jason1,Marks Richard2

Affiliation:

1. NextGen Interactions

2. Sony Interactive Entertainment

Funder

National Institutes of Health

Publisher

ACM

Reference9 articles.

1. Questioning naturalism in 3D user interfaces

2. Burton T. M. W. (2012). Robotic Rehabilitation for the Restoration of Functional Grasping Following Stroke. Dissertation University of Bristol England. Burton T. M. W. (2012). Robotic Rehabilitation for the Restoration of Functional Grasping Following Stroke. Dissertation University of Bristol England.

3. Goldstein E. B. (2007). Sensation and Perception (7th ed.). Belmont CA: Wadsworth Publishing. Goldstein E. B. (2007). Sensation and Perception (7th ed.). Belmont CA: Wadsworth Publishing.

4. Jerald J. (2015) The VR Book: Human-Centered Design for Virtual Reality. Morgan & Claypool Publishers and ACM Books. Jerald J. (2015) The VR Book: Human-Centered Design for Virtual Reality. Morgan & Claypool Publishers and ACM Books.

5. Laviola J. (1999). Whole-Hand and Speech Input in Virtual Environments. Providence Rl: Brown University Press. Laviola J. (1999). Whole-Hand and Speech Input in Virtual Environments. Providence Rl: Brown University Press.

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