Geometry of synthesis III

Author:

Ghica Dan R.1,Smith Alex1

Affiliation:

1. University of Birmingham, Birmingham, United Kingdom

Abstract

Geometry of Synthesis is a technique for compiling higher-level programming languages into digital circuits via their game semantic model. Ghica (2007) first presented the key idea, then Ghica and Smith (2010) gave a provably correct compiler into asynchronous circuits for Syntactic Control of Interference (SCI), an affine-typed version of Reynolds's Idealized Algol. Affine typing has the dual benefits of ruling out race conditions through the type system and having a finite-state game-semantic model for any term, which leads to a natural circuit representation and simpler correctness proofs. In this paper we go beyond SCI to full Idealized Algol, enhanced with shared-memory concurrency and semaphores. Compiling ICA proceeds in three stages. First, an intermediate type system called Syntactic Control of Concurrency (SCC), is used to statically determine "concurrency bounds" on all identifiers in the program. Then, a program transformation called serialization is applied to the program to translate it into an equivalent SCC program in which all concurrency bounds are set to the unit. Finally, the resulting program can be then compiled into asynchronous circuits using a slightly enhanced version of the GoS II compiler, which can handle assignable variables used in non-sequential contexts.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Software

Reference32 articles.

1. Lava

2. Impact of Loop Unrolling on Area, Throughput and Clock Frequency in ROCCC: C to VHDL Compiler for FPGAs

3. Geometry of synthesis

4. Dan R. Ghica. Function interface models for hardware compilation: Types signatures protocols. CoRR abs/0907.0749 2009. Dan R. Ghica. Function interface models for hardware compilation: Types signatures protocols. CoRR abs/0907.0749 2009.

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