Engine- Cooperative Game Modeling (ECGM)

Author:

Zhu Meng1,Wang Alf Inge1,Trætteberg Hallvard1

Affiliation:

1. Department of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway

Publisher

ACM

Reference35 articles.

1. Kelly S. and J.-P. Tolvanen Domain-Specific Modeling Enabling Full Code Generation. 2008: John Wiley & Sons Inc. 10.1002/9780470249260 Kelly S. and J.-P. Tolvanen Domain-Specific Modeling Enabling Full Code Generation. 2008: John Wiley & Sons Inc. 10.1002/9780470249260

2. Automatic prototyping in model-driven game development

3. Altunbay D. E. Cetinkaya and M.G. Metin Model Driven Development of Board Games in the First Turkish Symposium on Model-Driven Software Development (TMODELS). 2009. Altunbay D. E. Cetinkaya and M.G. Metin Model Driven Development of Board Games in the First Turkish Symposium on Model-Driven Software Development (TMODELS). 2009.

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Game Engine Wizardry for Programming Mischief;Proceedings of the 2nd ACM SIGPLAN International Workshop on Programming Abstractions and Interactive Notations, Tools, and Environments;2023-10-18

2. RAIL: A Domain-Specific Language for Generating NPC Behaviors in Action/Adventure Game;Advances in Computer Entertainment Technology;2018

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