1. Making Souls: Methods and a Pipeline for Volumetric Characters
2. Stochastic simplification of aggregate detail
3. Character articulation through profile curves
4. Mobilizing mocap, motion blending, and mayhem
5. Sasha Ouellet , Daniel Garcia , Stephen Gustafson , Matt Kuruc , Michael Lorenzen , George Nguyen , and Grace Gilbert . 2020 . Rasterizing Volumes and Surfaces for Crowds on Soul. In ACM SIGGRAPH 2020 Talks ( Virtual Event, USA) (SIGGRAPH ’20). Association for Computing Machinery, New York, NY, USA, Article 30, 1 pages. https://doi.org/10.1145/3388767.3407374 10.1145/3388767.3407374 Sasha Ouellet, Daniel Garcia, Stephen Gustafson, Matt Kuruc, Michael Lorenzen, George Nguyen, and Grace Gilbert. 2020. Rasterizing Volumes and Surfaces for Crowds on Soul. In ACM SIGGRAPH 2020 Talks (Virtual Event, USA) (SIGGRAPH ’20). Association for Computing Machinery, New York, NY, USA, Article 30, 1 pages. https://doi.org/10.1145/3388767.3407374