An Implementation of Tangible Interactive Mapping to Improve Adult Learning for Preparing for Bushfire
Author:
Affiliation:
1. HIT Lab AU, University of Tasmania
2. University of Ulster
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2838739.2838814
Reference14 articles.
1. Getting Down to Details: Using Theories of Cognition and Learning to Inform Tangible User Interface Design
2. A comparison of user preferences for tangible objects vs touch buttons with a map-based tabletop application
3. Fink L. D. 2003. Creating Significant Learning Experiences: An Integrated Approach to Designing College Courses Jossey-Bass. Fink L. D. 2003. Creating Significant Learning Experiences: An Integrated Approach to Designing College Courses Jossey-Bass.
4. Knowles M. S. Holton E. F. & Swanson R. A. 2005. The Adult Learner Butterworth-Heinemann. Knowles M. S. Holton E. F. & Swanson R. A. 2005. The Adult Learner Butterworth-Heinemann.
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1. Measuring flow in an interactive tangible touch table environment;Proceedings of the 28th Australian Conference on Computer-Human Interaction - OzCHI '16;2016
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