The Impacts of Covid-19 on Players of Pokémon GO

Author:

Dunham John1,Papangelis Konstantinos1,Laato Samuli2,LaLone Nicolas3,Lee Jin Ha4,Saker Michael5

Affiliation:

1. Niantic x RIT Geo Games and Media Research Lab, Rochester Institute of Technology, USA

2. Gamification Group, Tampere University, Finland

3. Department of Information Systems and Quantitative Analysis University of Nebraska at Omaha, USA

4. University of Washington, Seattle, USA

5. City, University of London, UK

Abstract

Since its creation, the Location-Based Game (LBG), Pokémon GO , has been embraced by a community of fans across the world. Due to its recency, the impact of COVID-19 on the community of Pokémon GO players is underexplored. We address how COVID-19 has impacted the players of Pokémon GO by building upon existing work focusing on player gratifications and impacts in Pokémon GO . Through semi-structured interviews, we provide a snapshot of the state of LBG play during unprecedented times. These player interviews demonstrate (1) the importance of in-person socialization to LBG, (2) additional ways players use the game as a coping mechanism, and (3) how intentionality mediates player perceptions of people-place relationships. Furthermore, we explore how Niantic influenced these behaviors through changes to how players interact with points of interest and engage with elder game mechanics such as raiding.

Publisher

Association for Computing Machinery (ACM)

Subject

Human-Computer Interaction

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4. Influence of Pokémon Go on Physical Activity: Study and Implications

5. Small Groups as Complex Systems: Formation, Coordination, Development, and Adaptation

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