1. Breezy the Calm Monster: Soft Toy Design Combined with Pervasive Technology to Teach Deep Breathing;Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing;2023-10-08
2. VIC — A Tangible User Interface to train memory skills in children with Intellectual Disability;International Journal of Child-Computer Interaction;2021-08
3. Tangible interfaces in early years’ education: a systematic review;Personal and Ubiquitous Computing;2021-05-23
4. Using ethnographic data to support preschool children's game design;Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems;2019-10-22
5. Designing with and for Preschoolers;Proceedings of the Conference on Creativity and Making in Education;2018-06-18