Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility Scenario

Author:

Khoshkangini Reza1,Marconi Annapaola2,Valetto Giuseppe2

Affiliation:

1. University of Padove & Fondazione Bruno Kessler, Padova, Italy

2. Fondazione Bruno Kessler, Trento, Italy

Publisher

ACM

Cited by 13 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Procedural content generation in pervasive games: state of affairs, mistakes, and successes;International Journal of Pervasive Computing and Communications;2024-08-05

2. Technologies to Support Adaptable Game Design: A Systematic Mapping Study;Journal of the Brazilian Computer Society;2024-04-26

3. Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change;2023 ACM/IEEE International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C);2023-10-01

4. Mapping Data Mining Technique and Gamification Approach for Studying Post-Stroke Rehabilitation Training: A Systematic Literature Review;IEEE Access;2023

5. Is Gamification an Enabler of the Sustainable Urban Transition Process?;Sustainable Urban Transitions;2023

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