Power-efficient live virtual reality streaming using edge offloading

Author:

Zhu Ziehen1,Feng Xianglong2,Tang Zhongze1,Jiang Nan3,Guo Tian4,Xu Lisong5,Wei Sheng1

Affiliation:

1. Rutgers University

2. Miami University

3. Zhejiang Sci-Tech University, Hangzhou, Zhejiang, China

4. Worcester Polytechnic Institute

5. University of Nebraska-Lincoln

Funder

National Science Foundation

Publisher

ACM

Reference43 articles.

1. 2015. Facebook to Support Spherical Video in News Feed and Oculus. https://techcrunch.com/2015/03/25/facebook-to-support-spherical-videoin-news-feed-and-oculus/. 2015. Facebook to Support Spherical Video in News Feed and Oculus. https://techcrunch.com/2015/03/25/facebook-to-support-spherical-videoin-news-feed-and-oculus/.

2. 2015. You Can Now Watch and Upload 360-Degree Videos on YouTube. https://www.wired.com/2015/03/youtube-360-degree-video/. 2015. You Can Now Watch and Upload 360-Degree Videos on YouTube. https://www.wired.com/2015/03/youtube-360-degree-video/.

3. 2016. Keeping the virtual world stable in VR Qualcomm OnQ Blog. https://www.qualcomm.com/news/onq/2016/06/29/keeping-virtual-world-stable-vr. 2016. Keeping the virtual world stable in VR Qualcomm OnQ Blog. https://www.qualcomm.com/news/onq/2016/06/29/keeping-virtual-world-stable-vr.

4. 2017. FOX Sports Unveils Social Virtual Reality with Three Matches at CONCA-CAF Gold Cup. https://www.foxsports.com/presspass/latest-news/2017/06/28/fox-sports-unveils-social-virtual-reality-three-matches-concacaf-gold-cup. 2017. FOX Sports Unveils Social Virtual Reality with Three Matches at CONCA-CAF Gold Cup. https://www.foxsports.com/presspass/latest-news/2017/06/28/fox-sports-unveils-social-virtual-reality-three-matches-concacaf-gold-cup.

5. 2018. Motion to Photon Latency in Mobile AR and VR. https://medium.com/@DAQRI/motion-to-photon-latency-in-mobile-ar-and-vr-99f82c480926. 2018. Motion to Photon Latency in Mobile AR and VR. https://medium.com/@DAQRI/motion-to-photon-latency-in-mobile-ar-and-vr-99f82c480926.

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