Playing Well Together with a Reward System: Understanding Player Preferences for the PS Trophy System
Author:
Affiliation:
1. University of California, Santa Cruz, United States
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3649921.3656989
Reference24 articles.
1. Exploring Emotional Attachment to Game Characters
2. Richard E. Boyatzis. 1998. Transforming qualitative information: thematic analysis and code development. Sage Publications, Thousand Oaks, CA.
3. Using thematic analysis in psychology
4. Yu-Kai Chou. 2019. Actionable gamification: beyond points, badges, and leaderboards. Packt Publishing, Birmingham, UK. OCLC: 1129992043.
5. The need to achieve: Players' perceptions and uses of extrinsic meta-game reward systems for video game consoles
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