Virtually (re)constructed reality: the representation of physical space in commercial location-based games

Author:

Baer Manuel1ORCID,Tregel Thomas2ORCID,Laato Samuli3ORCID,Söbke Heinrich4ORCID

Affiliation:

1. Geocomputation Group, Department of Geography, University of Zurich, Switzerland

2. Multimedia Communications Lab (KOM), Technical University of Darmstadt, Germany

3. Tampere University, Finland

4. Bauhaus University Weimar, Germany

Funder

Academy of Finland

Publisher

ACM

Reference103 articles.

1. Espen Aarseth . 1998. Allegories of Space: The Question of Spatiality in Computer Games . In Writing Space – The Computer, Hypertext, and the History of Writing , Lawrence Elbraums Associates Inc. MIT Press . Espen Aarseth. 1998. Allegories of Space: The Question of Spatiality in Computer Games. In Writing Space – The Computer, Hypertext, and the History of Writing, Lawrence Elbraums Associates Inc. MIT Press.

2. Landscape and well-being: a scoping study on the health-promoting impact of outdoor environments

3. European Space Agency. 2017. Sentinel-2 Missions-Sentinel Online. https://sentinel.esa.int/web/sentinel/missions/sentinel-2. European Space Agency. 2017. Sentinel-2 Missions-Sentinel Online. https://sentinel.esa.int/web/sentinel/missions/sentinel-2.

4. European Space Agency. 2020. WorldCover. https://esa-worldcover.org. European Space Agency. 2020. WorldCover. https://esa-worldcover.org.

5. Ola Ahlqvist and Christoph Schlieder (Eds.). 2017. Geogames and geoplay: Game-based approaches to the analysis of Geo-information (1 ed.). Springer International Publishing Cham Switzerland. Ola Ahlqvist and Christoph Schlieder (Eds.). 2017. Geogames and geoplay: Game-based approaches to the analysis of Geo-information (1 ed.). Springer International Publishing Cham Switzerland.

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1. How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going;Proceedings of the ACM on Human-Computer Interaction;2023-09-29

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3. Resemblance of religion and pervasive games: A study among church employees and gamers;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

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