1. YouMove
2. Performance differences in the fingers, wrist, and forearm in computer input control
3. Olivier Bau and Wendy E. Mackay . 2008. OctoPocus: a dynamic guide for learning gesture-based command sets . In Proceedings of the 21st annual ACM symposium on User interface software and technology ( Monterey, CA, USA , 2008 -10-19) (UIST '08). Association for Computing Machinery, 37--46. https://doi.org/10.1145/1449715.1449724 10.1145/1449715.1449724 Olivier Bau and Wendy E. Mackay. 2008. OctoPocus: a dynamic guide for learning gesture-based command sets. In Proceedings of the 21st annual ACM symposium on User interface software and technology (Monterey, CA, USA, 2008-10-19) (UIST '08). Association for Computing Machinery, 37--46. https://doi.org/10.1145/1449715.1449724
4. Michel Beaudouin-Lafon and Wendy E . Mackay . 2012 . Prototyping Tools and Techniques. In The Human Computer Interaction Handbook (3 ed.), Julie A. Jacko (Ed.). CRC Press , Boca Raton, FL, Chapter 47, 1081--1104. https://doi.org/10.1201/b11963-55 10.1201/b11963-55 Michel Beaudouin-Lafon and Wendy E. Mackay. 2012. Prototyping Tools and Techniques. In The Human Computer Interaction Handbook (3 ed.), Julie A. Jacko (Ed.). CRC Press, Boca Raton, FL, Chapter 47, 1081--1104. https://doi.org/10.1201/b11963-55
5. Experience prototyping