Augmenting physical avatars using projector-based illumination

Author:

Bermano Amit1,Brüschweiler Philipp1,Grundhöfer Anselm2,Iwai Daisuke3,Bickel Bernd2,Gross Markus1

Affiliation:

1. Disney Research Zurich and ETH Zurich

2. Disney Research Zurich

3. Osaka University

Abstract

Animated animatronic figures are a unique way to give physical presence to a character. However, their movement and expressions are often limited due to mechanical constraints. In this paper, we propose a complete process for augmenting physical avatars using projector-based illumination, significantly increasing their expressiveness. Given an input animation, the system decomposes the motion into low-frequency motion that can be physically reproduced by the animatronic head and high-frequency details that are added using projected shading. At the core is a spatio-temporal optimization process that compresses the motion in gradient space, ensuring faithful motion replay while respecting the physical limitations of the system. We also propose a complete multi-camera and projection system, including a novel defocused projection and subsurface scattering compensation scheme. The result of our system is a highly expressive physical avatar that features facial details and motion otherwise unattainable due to physical constraints.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

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1. Real-Time Seamless Multi-Projector Displays on Deformable Surfaces;IEEE Transactions on Visualization and Computer Graphics;2024-05

2. 4‐2: Design of MLA‐based Integrated Projection System Using Radial Basis Function Mapping Method;SID Symposium Digest of Technical Papers;2024-04

3. Dynamic projection mapping for non-planar objects with a variable focus lens and visual feedback;Journal of the Optical Society of America A;2024-02-20

4. MOSion: Situation-Dependent Mosaicing System using High-Speed Projection;2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct);2023-10-16

5. Displacement Projection Mapping: a Projection Method to Add Geometric Features beyond the Boundary of the Real Object;2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct);2023-10-16

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