Keep the Phone in Your Pocket

Author:

Liu Guanhong1,Gu Yizheng1,Yin Yiwen1,Yu Chun1,Wang Yuntao1,Mi Haipeng1,Shi Yuanchun1

Affiliation:

1. Key Laboratory of Pervasive Computing, Ministry of Education, Beijing Key Lab of Networked Multimedia, Beijing National Research Center for Information Science and Technology, Department of Computer Science and Technology, Department of Information Art Design, Tsinghua University, Beijing, China

Abstract

Previous studies have shown that visually impaired users face a unique set of pain points in smartphone interaction including locating and removing the phone from a pocket, two-handed interaction while holding a cane, and keeping personal data private in a public setting. In this paper, we present a ring-based input interaction that enables in-pocket smartphone operation. By wearing a ring with an Inertial Measurement Unit on the index finger, users can perform gestures on any surface (e.g., tables, thighs) using subtle, one-handed gestures and receive auditory feedback via earphones. We conducted participatory studies to obtain a set of versatile commands and corresponding gestures. We subsequently trained an SVM model to recognize these gestures and achieved a mean accuracy of 95.5% on 15 classifications. Evaluation results showed that our ring interaction is more efficient than some baseline phone interactions and is easy, private, and fun to use.

Funder

National Key Research and Development Plan

National Natural Science Foundation of China

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. OptiRing: Low-Resolution Optical Sensing for Subtle Thumb-to-Index Micro-Interactions;Proceedings of the 2023 ACM Symposium on Spatial User Interaction;2023-10-13

2. µGeT: Multimodal eyes-free text selection technique combining touch interaction and microgestures;INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION;2023-10-09

3. UnifiedSense: Enabling Without-Device Gesture Interactions Using Over-the-shoulder Training Between Redundant Wearable Sensors;Proceedings of the ACM on Human-Computer Interaction;2023-09-11

4. DRG-Keyboard;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2022-12-21

5. EFRing;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2022-12-21

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