Towards Rapid Prototyping of Foldable Graphical User Interfaces with Flecto

Author:

Khaddam Iyad1,Vanderdonckt Jean2,Dowaji Salah3,Grolaux Donatien4

Affiliation:

1. Université catholique de Louvain & University of Damascus, 1348 Louvain-la-Neuve, Belgium

2. Université catholique de Louvain, Louvain-la-Neuve, Belgium

3. Damascus University, Damascus, Syria

4. ICHEC Brussels Management School, Brussels, Belgium

Abstract

Whilst new patents and announcements advertise the technical availability of foldable displays, which are capable to be folded to some extent, there is still a lack of fundamental and applied understanding of how to model, to design, and to prototype graphical user interfaces for these devices before actually implementing them. Without waiting for their off-the-shelf availability and without being tied to any physical foldable mechanism, Flecto defines a model, an associated notation, and a supporting software for prototyping graphical user interfaces running on foldable displays, such as foldable smartphone or assemblies of foldable surfaces. For this purpose, we use an extended notation of the Yoshizawa-Randlett diagramming system, used to describe the folds of origami models, to characterize a foldable display and define possible interactive actions based on its folding operations. A guiding method for rapidly prototyping foldable user interfaces is devised and supported by Flecto, a design environment where foldable user interfaces are simulated in 3D environment instead of in physical reality. We report on a case study to demonstrate Flecto in action and we gather the feedback from users on Flecto, using Microsoft Product Reaction Cards.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Reference42 articles.

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19

2. Theoretically-Defined vs. User-Defined Squeeze Gestures;Proceedings of the ACM on Human-Computer Interaction;2022-11-14

3. Evaluating Three Touch Gestures for Moving Objects across Folded Screens;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2022-09-06

4. How Do HCI Researchers Describe Their Software Tools? Insights From a Synopsis Survey of Tools for Multimodal Interaction;Companion Publication of the 2021 International Conference on Multimodal Interaction;2021-10-18

5. Foldables and 2-in-1s: Understanding and Supporting the Needs of Hybrid Device Users;ACM International Conference on Interactive Media Experiences;2021-06-21

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