Theoretically-Defined vs. User-Defined Squeeze Gestures
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Published:2022-11-14
Issue:ISS
Volume:6
Page:73-102
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ISSN:2573-0142
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Container-title:Proceedings of the ACM on Human-Computer Interaction
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language:en
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Short-container-title:Proc. ACM Hum.-Comput. Interact.
Author:
Villarreal-Narvaez Santiago1ORCID,
Sluÿters Arthur1ORCID,
Vanderdonckt Jean1ORCID,
Mbaki Luzayisu Efrem2ORCID
Affiliation:
1. Université Catholique de Louvain, Louvain-la-Neuve, Belgium
2. University of Kinshasa, Kinshasa, Congo
Abstract
This paper presents theoretical and empirical results about user-defined gesture preferences for squeezable objects by focusing on a particular object: a deformable cushion. We start with a theoretical analysis of potential gestures for this squeezable object by defining a multi-dimension taxonomy of squeeze gestures composed of 82 gesture classes. We then empirically analyze the results of a gesture elicitation study resulting in a set of N=32 participants X 21 referents = 672 elicited gestures, further classified into 26 gesture classes. We also contribute to the practice of gesture elicitation studies by explaining why we started from a theoretical analysis (by systematically exploring a design space of potential squeeze gestures) to end up with an empirical analysis (by conducting a gesture elicitation study afterward): the intersection of the results from these sources confirm or disconfirm consensus gestures. Based on these findings, we extract from the taxonomy a subset of recommended gestures that give rise to design implications for gesture interaction with squeezable objects.
Funder
Fonds de la Recherche Scientifique - FNRS
EU EIC Pathfinder-Awareness Inside challenge
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)
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