SMPL-IK: Learned Morphology-Aware Inverse Kinematics for AI Driven Artistic Workflows

Author:

Voleti Vikram1ORCID,Oreshkin Boris2ORCID,Bocquelet Florent2ORCID,Harvey Félix2ORCID,Ménard Louis-Simon2ORCID,Pal Christopher3ORCID

Affiliation:

1. Mila, Canada and University of Montreal, Canada

2. Unity Technologies, Canada

3. Mila, Canada and Polytechnique Montreal, Canada

Publisher

ACM

Reference24 articles.

1. Unity 3D. 2022. Retargeting of Humanoid animations. https://docs.unity3d.com/Manual/Retargeting.html. Accessed: 2022-08-01. Unity 3D. 2022. Retargeting of Humanoid animations. https://docs.unity3d.com/Manual/Retargeting.html. Accessed: 2022-08-01.

2. Andreas Aristidou , Joan Lasenby , Yiorgos Chrysanthou , and Ariel Shamir . 2018. Inverse kinematics techniques in computer graphics: A survey . In Computer graphics forum, Vol. 37 . Wiley Online Library , 35–58. Andreas Aristidou, Joan Lasenby, Yiorgos Chrysanthou, and Ariel Shamir. 2018. Inverse kinematics techniques in computer graphics: A survey. In Computer graphics forum, Vol. 37. Wiley Online Library, 35–58.

3. bmlSUP – A SMPL Unity Player

4. Raphael Bensadoun , Shir Gur , Nitsan Blau , Tom Shenkar , and Liorn Wolf . 2022 . Neural Inverse Kinematics . In Proc. ICML. Raphael Bensadoun, Shir Gur, Nitsan Blau, Tom Shenkar, and Liorn Wolf. 2022. Neural Inverse Kinematics. In Proc. ICML.

5. F. Bocquelet , B. Oreshkin , F. Harvey , L-S Ménard , D. Laflamme , B. Raitt , and J. Cowles . 2022. AI and Physics Assisted Character Pose Authoring . In Proc. SIGGRAPH’22 Real-Time Live!Association for Computing Machinery, Article 3, 2 pages. F. Bocquelet, B. Oreshkin, F. Harvey, L-S Ménard, D. Laflamme, B. Raitt, and J. Cowles. 2022. AI and Physics Assisted Character Pose Authoring. In Proc. SIGGRAPH’22 Real-Time Live!Association for Computing Machinery, Article 3, 2 pages.

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1. The Poses for Equine Research Dataset (PFERD);Scientific Data;2024-05-15

2. iPose: Interactive Human Pose Reconstruction from Video;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

3. Pose and Skeleton-aware Neural IK for Pose and Motion Editing;SIGGRAPH Asia 2023 Conference Papers;2023-12-10

4. Digital Human Interaction Based on Mono Camera for Digital Twin;2023 14th International Conference on Information and Communication Technology Convergence (ICTC);2023-10-11

5. NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation;2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR);2023-06

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