1. Extending FABRIK with model constraints
2. Andreas Aristidou, Joan Lasenby, Yiorgos Chrysanthou, and Ariel Shamir. 2018. Inverse kinematics techniques in computer graphics: A survey. In Computer graphics forum, Vol. 37. Wiley Online Library, 35–58.
3. AutoCAD. 2022. About Using 3D Gizmos. https://help.autodesk.com/view/ACD/2022/ENU/?guid=GUID-7BD066C9-31BA-4D47-8064-2F9CF268FA15
4. Roger Bartlett. 2014. Introduction to sports biomechanics: Analysing human movement patterns. Routledge.
5. Valentin Bazarevsky, Ivan Grishchenko, Karthik Raveendran, Tyler Zhu, Fan Zhang, and Matthias Grundmann. 2020. Blazepose: On-device real-time body pose tracking. arXiv preprint arXiv:2006.10204 (2020).