Performance Is Not Everything: Audio Feedback Preferred Over Visual Feedback for Grasping Task in Virtual Reality
Author:
Affiliation:
1. Clemson University
Funder
National Science Foundation
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3424636.3426897
Reference25 articles.
1. A comparison of tactile, auditory, and visual feedback in a pointing task using a mouse-type device
2. Ferran Argelaguet Ludovic Hoyet Michaël Trico and Anatole Lecuyer. 2016. The role of interaction in virtual embodiment: Effects of the virtual hand representation. In 2016 IEEE Virtual Reality. 3–10. https://doi.org/10.1109/VR.2016.7504682 Ferran Argelaguet Ludovic Hoyet Michaël Trico and Anatole Lecuyer. 2016. The role of interaction in virtual embodiment: Effects of the virtual hand representation. In 2016 IEEE Virtual Reality. 3–10. https://doi.org/10.1109/VR.2016.7504682
3. Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments
4. Visual Touch in Virtual Environments: An Exploratory Study of Presence, Multimodal Interfaces, and Cross-Modal Sensory Illusions
5. Earcons and Icons: Their Structure and Common Design Principles (Abstract only)
Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Investigating the Effects of Avatarization and Interaction Techniques on Near-field Mixed Reality Interactions with Physical Components;IEEE Transactions on Visualization and Computer Graphics;2024-05
2. [DC] Animating Interactive Virtual Humans;2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2024-03-16
3. Influence of hand representation on a grasping task in augmented reality;INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION;2023-10-09
4. Rich virtual feedback from sensorimotor interaction may harm, not help, learning in immersive virtual reality;28th ACM Symposium on Virtual Reality Software and Technology;2022-11-29
5. Visual Delegate Generalization Frame – Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments;CHI Conference on Human Factors in Computing Systems;2022-04-29
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370
www.globalauthorid.com
TOP
Copyright © 2019-2024 北京同舟云网络信息技术有限公司 京公网安备11010802033243号 京ICP备18003416号-3