Interactive stable ray tracing
Author:
Affiliation:
1. Technical University of Denmark
2. NVIDIA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3105762.3105769
Reference31 articles.
1. Generating exact ray-traced animation frames by reprojection
2. Two algorithms for taking advantage of temporal coherence in ray tracing
3. Combining edges and points for interactive high-quality rendering
4. View interpolation for image synthesis
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3. Gradient Estimation for Real-time Adaptive Temporal Filtering;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2018-08-24
4. Coarse pixel shading with temporal supersampling;Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games;2018-05-15
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