Large-scale Terrain Authoring through Interactive Erosion Simulation

Author:

Schott Hugo1ORCID,Paris Axel2ORCID,Fournier Lucie2ORCID,Guérin Eric1ORCID,Galin Eric2ORCID

Affiliation:

1. Univ Lyon, INSA Lyon, CNRS, UCBL, LIRIS, UMR5205, F-69621 Villeurbanne, France

2. Univ Lyon, UCBL, CNRS, INSA Lyon, LIRIS, UMR5205, F-69622 Villeurbanne, France

Abstract

Large-scale terrains are essential in the definition of virtual worlds. Given the diversity of landforms and the geomorphological complexity, there is a need for authoring techniques offering hydrological consistency without sacrificing user control. In this article, we bridge the gap between large-scale erosion simulation and authoring into an efficient framework. We set aside modeling in the elevation domain in favour of the uplift domain and compute emerging reliefs by simulating the stream power erosion. Our simulation relies on a fast yet accurate approximation of drainage area and flow routing to compute the erosion interactively, which allows for incremental authoring. Our model provides landscape artists with tools for shaping mountain ranges and valleys, such as copy-and-paste operations; warping for imitating folds and faults; and point and curve elevation constraints to precisely sculpt ridges or carve river networks. It also lends itself to inverse procedural modeling by reconstructing the uplift from an input digital elevation model and allows hydrologically consistent blending between terrain patches.

Funder

AMPLI

Agence Nationale de la Recherche Française

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference53 articles.

1. Orometry-based terrain analysis and synthesis

2. Accelerating a fluvial incision and landscape evolution model with parallelism

3. Priority-flood: An optimal depression-filling and watershed-labeling algorithm for digital elevation models

4. Bedrich Benes. 2007. Real-time erosion using shallow water simulation. In Proceedings of Virtual Reality Interactions and Physical Simulations. Eurographics Association, 43–50.

5. Channelization cascade in landscape evolution

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Authoring and Simulating Meandering Rivers;ACM Transactions on Graphics;2023-12-05

2. Real‐time Terrain Enhancement with Controlled Procedural Patterns;Computer Graphics Forum;2023-11-23

3. Authoring Terrains with Spatialised Style;Computer Graphics Forum;2023-10

4. Forming Terrains by Glacial Erosion;ACM Transactions on Graphics;2023-07-26

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3