Non-religious Players Asking Big Questions: Video Game Worlds Affording Affinities of Meaningful Encounters

Author:

Rautalahti Heidi1

Affiliation:

1. Department of the Study of Religion, University of Helsinki, Helsinki, Finland

Abstract

The article examines player narratives on meaningful encounters with video games by using an argumentative qualitative interview method. Data gathered among Finnish adult video game players represents narratives of important connections in personal lives, affinities that the article analyzes as further producing three distinctive themes on meaningful encounters. Utilizing a study-of-religion framework, the article discusses meaning making and emerging ways of meaningfulness connected to the larger discussion on the “big questions” that are asked, explored, and answered in popular culture today. Non-religious players talk about intricate and profound contemplations in relation to game memories, highlighting how accidental self-reflections in mundane game worlds frame a continuing search for self.

Publisher

University of Toronto Press Inc. (UTPress)

Subject

Religious studies,Cultural Studies

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

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