Digital Game-Based Learning for Remedial Mathematics Students: A New Teaching and Learning Approach in Malaysia
Author:
Publisher
Global Vision Press
Subject
General Computer Science
Cited by 14 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. The Influence of Digital Game-based Learning with a Mathematical Game on Calculation Abilities of Grade 3-4 Students: a Case Study;2023 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE);2023-11-28
2. Media Education through Digital Games: A Review on Design and Factors Influencing Learning Performance;Education Sciences;2023-01-17
3. Ramadan Spirit: A Digital Game Incorporating Malaysian Culture to Teach Malaysian Muslim Children the Islamic Essence of Ramadan;2023 17th International Conference on Ubiquitous Information Management and Communication (IMCOM);2023-01-03
4. Development and applicability of Heksagoji games in the topic of three-dimensional shapes of form two mathematics;AIP Conference Proceedings;2023
5. Formulating best practices for digital game-based learning: A meta-analysis study;INTERNATIONAL SEMINAR ON MATHEMATICS, SCIENCE, AND COMPUTER SCIENCE EDUCATION (MSCEIS) 2021;2023
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