Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing
Author:
Affiliation:
1. Faculty of Informatics; Masaryk University; Czech Republic
2. Faculty of Electrical Engineering; Czech Technical University in Prague; Czech Republic
Funder
Grantová Agentura České Republiky
České Vysoké Učení Technické v Praze
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1111/cgf.12776/fullpdf
Reference40 articles.
1. Aila T. Karras T. Laine S. On quality metrics of bounding volume hierarchies Proceedings of HPG 2013 101 107
2. Aila T. Laine S. Understanding the efficiency of ray traversal on GPUs Proceedings of HPG 2009 145 149
3. Stackless multi-BVH traversal for CPU, MIC and GPU ray tracing;Áfra;Computer Graphics Forum,2014
4. Fast insertion-based optimization of bounding volume hierarchies;Bittner;Computer Graphics Forum,2013
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