Partitioned Shadow Volumes

Author:

Gerhards J.1,Mora F.1,Aveneau L.2,Ghazanfarpour D.1

Affiliation:

1. University of Limoges - XLIM-CNRS; France

2. University of Poitiers - XLIM-CNRS; France

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference24 articles.

1. A general version of crow's shadow volumes;Bergeron;Computer Graphics and Applications, IEEE,1986

2. Engineering a sort function;Bentley;Softw. Pract. Exper,1993

3. Bilodeau W. Songy M. Real time shadows Creative 1999, Creative Labs Inc. Sponsored game developper conferences 1999

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Comparison of Modern Omnidirectional Precise Shadowing Techniques Versus Ray Tracing;Computer Graphics Forum;2021-12-03

2. Hard Shadow Anti-Aliasing for Spot Lights in a Game Engine;2017 16th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2017-11

3. Improved Partitioned Shadow Volumes Method of Real-Time Rendering Using Balanced Trees;Computational Collective Intelligence;2017

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