1. Akenine-Möller, T., Haines, E., Hoffman, N.: Real-Time Rendering. CRC Press, London (2008)
2. Choroś, K., Kaczyński, K.: Time and quality of 3D rendering process using programming code optimisation techniques. Int. J. Intell. Inf. Database Syst. 2(3), 309–319 (2008)
3. Lecture Notes in Computer Science;R Petring,2013
4. Kronander, J., Banterle, F., Gardner, A., Miandji, E., Unger, J.: Photorealistic rendering of mixed reality scenes. Comput. Graph. Forum 34(2), 643–665 (2015)
5. Eisemann, E., Assarsson, U., Schwarz, M., Valient, M., Wimmer, M.: Efficient real-time shadows. In: ACM SIGGRAPH 2013 Courses, pp. 1–46. ACM (2013)